AI Insights · Timothy · January 2022
Top 5 Insects Games in the Netherlands: Q4 2021 Performance
Discover the performance trends of the top 5 insect-themed games on a unified platform in the Netherlands during Q4 2021. Data insights from Sensor Tower.
In the fourth quarter of 2021, the top 5 insect-themed games in the Netherlands exhibited varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
Moshquito! from Lion Studios saw a substantial initial surge in weekly downloads, peaking at approximately 13.3K in the first week of November. However, the downloads gradually declined, reaching around 1.3K by mid-December before a slight increase towards the end of the quarter. Weekly revenue followed a similar pattern, with notable peaks at $22 in early December. The game’s weekly active users mirrored the download trends, starting strong at 9.2K in early November but tapering off to around 2.3K by mid-December, with a slight recovery to nearly 3K at the end of the year.
The Ants: Underground Kingdom by ChengDu Starunion Interactive Entertainment Technology Co., Ltd. showed a steady increase in weekly revenue, peaking at $7.2K in the week of December 20. Weekly downloads also saw a significant rise, hitting a high of 4.1K in late November. Weekly active users exhibited consistent growth throughout the quarter, starting at 3.4K and reaching over 6.1K by the end of December.
Idle Ants - Simulator Game from MADBOX experienced fluctuations in its weekly downloads, starting at around 1.5K at the end of September and peaking at 2.2K in mid-October. The numbers then saw a decline but stabilized around 1.2K towards the end of December. Weekly revenue remained relatively stable, with minor peaks reaching $153 in mid-December. The weekly active users showed a similar trend, maintaining a consistent number around 4.3K in December.
Insect Evolution by Xiamen Fengling Technology Co., Ltd. had a noticeable peak in weekly downloads at nearly 3K in mid-October, but the numbers decreased significantly, stabilizing at around 650 by the end of December. The app's weekly active users followed this pattern, peaking at 3.7K in October and decreasing to about 1.2K by year-end. Weekly revenue remained minimal throughout the quarter.
Worm Out: Tricky riddle games from PSV Studio showed a significant increase in weekly downloads, reaching a peak of 2.6K in mid-December. Weekly revenue saw a notable rise in late November, peaking at $95. The weekly active users increased steadily, starting at 1.6K in early October and reaching approximately 2.5K by mid-December.
For more detailed insights and data on app performance, visit Sensor Tower.